Freezing Knights
by tinyevilwizard
Freezing Knights
A light co-op turn-based RPG
Take control of two knights and try to reach the end of the perilous snowy mountain
paths by avoiding enemy attacks and powering-up your characters.
Features
● Single-player and two-player modes
● 14 music tracks by @ohhcurtains
● 30 enemy encounters
● 11 unique enemies (+1 ???)
● Customizable character builds
● Multiple paths
● Optional hard mode
● 🐔🐔🐔
Controls
Keyboard
Xbox controller
Soundtrack
Many many thanks to @ohhcurtains for composing the amazing extensive soundtrack for it and
providing great feedback!
The full soundtrack (+9 bonus tracks from other games by @ohhcurtains) is available for
download here:
https://ohhcurtains.bandcamp.com/album/freezing-knights
About
Freezing Knights is my first real attempt at creating a game and took about 7 months to
develop. It is split between 14 carts and was mainly inspired by that one RPG series with two
plumbers 🐢.
It originally released as part of the Twelve Days of Pico-8 Christmas 2022 event.
Also available on itch.io and Newgrounds.
Credits
Music and OhCurtains intro by @ohhcurtains
Testing / Feedback: Arthuria, Partybird, @ohhcurtains, SmellyFishstiks, paraK00PA
Source code
The full source code is available under the CC BY-NC-SA 4.0 license:
https://github.com/tinyevilwizard/FreezingKnights.
Changelog
Version 1.2.0 - August 26, 2023
Players now receive two additional potions after a game over
Increased potion limit in normal mode
Increased hp limit for both difficulties
Removed losing health from action after killing the last enemy
Added ability to return to previous safe zone in world map, which allows players to farm for
gold
Reduced damage dealt by final boss shadows
Version 1.1.0 - January 1, 2023
Added skip tutorial option
Decreased tutorial length
Increased great sword damage
Increased great sword price
Updated color of unavailable items in rest menu
Version 1.0.3 - December 16, 2022
Fixed Knight B losing the sword when entering a rest area
Version 1.0.2 - December 15, 2022